Writing for Players Using Video Game Documentation to Explore the Role of Audience Agency in Technical Writing

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Matthew Kelly

Abstract

This article describes a technical writing assignment that requires students to use Minecraft to design and document interactive learning environments. In this project, students balance a critical awareness of this game's technical features with a rhetorical understanding of how those features impact the audience’s experiences and actions. This article demonstrates how video game-based writing projects can help students understand the role of an audience's agency in technical communication.

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How to Cite
Kelly, M. (2021). Writing for Players: Using Video Game Documentation to Explore the Role of Audience Agency in Technical Writing. Prompt: A Journal of Academic Writing Assignments, 5(2). https://doi.org/10.31719/pjaw.v5i2.60
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